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I am currently designing a Retextured version of the remastered version by Night Dive Studios that was released in digital stores on December 17, 2015. Turok Dinosaur Hunter Retextured version by Gael Romanet includes the following updates. 1: The render distance (maxDistance) is now considerably extended (exactly 3,3 times more drawing distance). Gameplay speaking, 3,3 times more drawing distance means that the enemies can see you from 3,3 times further, which results in an increased level of difficulty within the game levels. As everything on my website, I am working alone and designing everything myself for my Turok Dinosaur Hunter Retextured version. Turok Dinosaur Hunter Retextured version by myself will be available on December 17, 2017. What you see here is what you will get!