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gaelrDM1 aka Deadly Waters is my redesigned version of the original QUAKE map DM1 aka Place of Two Deaths, originally designed by Tim Willits. I redesigned from scratch directly in DoomEdit. The advantage of working directly with DoomEdit is the real-time window that allows placing the shadows of the lights exactly where I want. gaelrDM1 is the first deathmatch map for my project QUAKE running with id Tech 4 (Doom 3 engine). The BSP of my gaelrDM1 map is compatible with QUAKE and DarkPlaces Engine (an enhanced version of the Quake engine id Tech 2 that maintains .BSP compatibility). Screenshots below are from DarkPlaces Engine (quake_epsilon_v2_52_2-8-2014) with all graphic options activated to the best. Other screenshots are from the development of gaelrDM1 with DoomEdit, and running with the QUAKE Engine.